Plan for Next Week:
- Present my project
- Work on finishing my project
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The time has come for quite possibly the last post for my independent project. This week I was able to finish coding both the construction and basic combat for my game. This involved quite a lot of coding to get this done. I coded in the option for players to construct different buildings from the worker unit, an outline of the building the player selected that follows the cursor so that they will be able to figure out where they are placing the building, a way to turn the outline red when the place the player is trying to place a building is invalid, a health bar that fills up until the building is completed, and a way for players to cancel their building selection by pressing right click. This was only for construction. I coded in a projectile that is shot from the tank unit whenever the player left clicks an enemy unit and is in range of the tank, and I coded in team colors so that the player can tell which units belong to which player/computer. This projectile also damages the enemy unit when it hits them and their health bar updates accordingly. Next week is the week that I will be presenting what I have made all year to the rest of my peers and their families. I wont be updating on my project after this post except for a potential final post that shows any changes I make after next week. This project is nowhere near completion yet, so I will be working on it after my presentation next week.
Plan for Next Week:
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AuthorMy name is Timothy Czerniejewski and this is my blog for my Game Art Design interests. Archives
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