So far, my class and I have been using the Unity game engine to learn how to make 3D games this year. However, there is a consideration for switching over to using Unreal Engine 4 if our computers are up to the task of running it. One of the major differences with switching over to Unreal is that the coding is in the form of blueprints, which is a more graphical way of organizing and setting up code for your games. Although I enjoy writing code from scratch, this blueprint system appeals to me since the code would be much easier to understand and it would be much quicker to set up rather than having to hand write the scripts and potentially screwing it up. Unreal also offers some very nice presets for developers to use and build upon from a starting point rather than developing what would be the preset and going from there. In general, Unreal Engine is a better and more powerful engine that can produce higher quality games than that of Unity and if the computers at school were capable of running Unreal Engine, I would not object to the idea.
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AuthorMy name is Timothy Czerniejewski and this is my blog for my Game Art Design interests. Archives
May 2018
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