Plan for Next Week:
- Finish coding unit spawning
- Code resource gathering
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Despite this week being short since Spring Break starts tomorrow, and with the fact that the class I am in made me have to move computers since other students needed the one I typically worked at, I was able to get through a good chunk of my coding for the player being able to spawn a unit from a building. The extent to which I got my code done involves being able to add any prefab object to a list of game objects if want to add more buildings or units to my game, and I was able to set up a test building and unit where if the player selects the building, any units that are able to be made in the building can be selected, however you can't spawn them quite yet. If I had another day, I might have gotten to the point where I can spawn a unit from the building. Regardless, I wont be working on the project next week since I will be out for Spring Break. After that week though, I will be right back on track to work on this project again in which I hope to finish coding unit spawning and start the coding for harvesting resources.
Plan for Next Week:
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AuthorMy name is Timothy Czerniejewski and this is my blog for my Game Art Design interests. Archives
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